Not quite yet a Game Studio

WHAT even ARE WE?

You've heard it all before, basement dwelling, socially inept man children with a penchant for sitting in their pants and playing video games, dream of bringing to life their own warped fantasies to infect...I mean, inspire others with. 

Andron games aim to do just that, and are, albeit slowly and haphazardly...

Formed by Andy Wintrip and Arron Manchester, two digital artists with quite a few years experience slaving away...err...working diligently in the game and media industry. 

The schlubby duo are clasping at those indie straws and refusing to let go. 

 

Click on their pics above to find out more about them.

Check out their first indie venture 'Heck' below.

 

A point and click adventure; Heck will tell the story of Stan, the once proud ruler of the underworld, having lost his power, and his quest to reclaim it. 

Currently in the very early stages of development, Andron wish to find support and backing to fully realise the world therein. They're in? Yes they're in, how about you?

Click here to help! Read more about Heck below!

 

what in the heck?

an adventure game

Combining the classic point and click adventure gaming of old, a weird and worrying violent sense of humour, devilish puzzles, vivid cartoon visuals and a story so twisted it'll make you want to wretch (in a good way), Heck is a surreal journey through the underworld and beyond. 

Will Stan find true love and happiness? Who knows? Who cares? He doesn't, he just wants his dang throne back.

A STORY

When the river of souls that flow through Heck become nothing but a trickle, the once all powerful ruler of the underworld; Stan, finds himself usurped by a whole new kind of evil.

 

Stans quest to reclaim his power throws him into a conspiracy that threatens not just Heck, but every Urfling, Minion and Havenly being in Andronmeda, throughout space...and time... :O

A REAL PIECE OF WORK

Made in Unity, with the help of Adventure Creator, Heck plans to bring a little something extra to the adventure game experience.

 

Multiple endings and scenes that reflect the players decisions, no matter how ill advised they may be. Embedded mini games and tasks that adapt to the gamers play style! Ambitious...some might say too ambitious...


(They are probably right) 

MEET THE CAST:

(WELL SOME OF THE MORE ATTRACTIVE ONES ATLEAST)

 

a sneaky peek:

Let's peer into Stan's self loathing life as 'Hunger Satisfaction Supervisor' at Soul Burger™, the grisliest eatery in Heck...
 

 

click a doodle dood! 

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